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Short: Imagine Mailing List FAQ #08 - August 25, 1995
Author: G.Scibilia@Agora.stm.it (Gabriele Scibilia)
Uploader: Gabriele.Scibilia@p24.f211.n332.z2.fidonet.org (Gabriele Scibilia)
Imagine Mailing List archivist and faqers
Type: gfx/3d
This is the Frequently Asked Questions posting for the Imagine
Mailing list. This posting is sent every so often to answer general
questions that users of the 3D rendering software, Imagine by Impulse
Inc. may have. It is aimed toward all users, especially newcomers to
the program.
- Gabriele S.
========================================================================
Last Update : August 25, 1995 Friday
Issue Number : 8
What's New : Section 1, No 1. Added HTML home pages list
Section 2, No 25. Spin and Sweep: how them work
Section 2, No 26. Modeling hands, feet, etc...
Section 2, No 27. Realistic neon lights
Section 2, No 28. Getting a checkered plane with checks
of different textures
Section 2, No 29. Bright light reflecting off thousands
of tiny particles suspended in air
Section 2, No 30. Bones can
Section 2, No 31. Inverse kinematics
Section 2, No 32. Inverse kinematics excitement
Section 6, No 8. Depth of field
Section 7, No 16. Oct-tree level
Section 8, No 13. Spaceship shield Attribute
(Essence)
Section 8, No 14. Spaceship shield (Imagine v2.9)
Section 8, No 15. Ground cover (Imagine v2.9 or higher)
Section 8, No 16. Steam engine attribute
(Imagine v2.9 and higher)
Section 8, No 17. Fun with Fuzz texture:
Wispy Smoke, Scattered Cumulus Clouds
(Imagine v2.9 and higher)
Section 8, No 18. Water attribute
Section 8, No 19. Castle brick attribute (Essence)
Section 8, No 20. Cloth attribute (Essence)
Section 8, No 21. Fabric (Imagine v2.9 or higher)
Section 9, No 4. Imagine v3.0 / v3.1 high res video
change update
Section 9, No 9. N.U.R.B.S.